The set-up this time will be familiar for fans, as polite pirate Guybrush Threepwood arrives on The Secret of Monkey Island‘s original Melee Island determined to find, well, the Secret of Monkey Island. To speak too much about the story would ruin some of the surprise that comes with the surprising and frankly ingenious framing device, which not only builds off Monkey Island 2, but manages to leave room for all the other tales that have been told by other games as well (even the one with the giant monkey mecha in Escape from Monkey Island). Return to Monkey Island not only features Gilbert returning as writer, director and designer, but also features series’ stalwart Dave Grossman, coming together to make a sequel that not only honours everything that came before, but delivers one of the finest, and funniest, adventure games of the last decade. While there have been five Monkey Island games in total, there hasn’t been one since 1991’s Monkey Island 2 that has satisfactorily resolved that game’s surprisingly surreal cliffhanger, nor one that has had series’ originator Ron Gilbert’s direct involvement. Return to Monkey Island has been on the top of point-and-click adventure game fans’ wishlists for three decades, so long that most probably though it would never happen.
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